2025 Update - Full Revamp!

By Oliver Macdonald

18/11/2025



Hey it’s been a… while!

The last post here was in 2023, which was a while ago, Here’s what happened!

So at the start of this year I decided to start again from the beginning with an actual plan and goals, This version:

With that out of the way, let’s look at the new version!

More Basic Visual Style

Game Menu

It (hopefully) looks a lot more cleaner and focussed, If you look at some old blog posts you’ll see how much better it is…

The art is still a massive work in progress but it looks a lot nicer!

Here’s everything implemented so far in this new version:

Survivor Abilities

A cool new thing in this version is survivor abilities, to help make each survivor feel different some of them have some unique effects one example is the Gambler!

Skill Tree

As you can see, The gambler has a very fitting ability and can give buffs (or debuffs) at random!

Mini Games

Farm

Here’s a (very early) example of one of the mini games, Farming!

After all, The survivors you’ve recruited throughout gameplay need to eat something!

This is a pretty basic mini-game!

We also have the Camp, Which grows resources while you are away so you have a little boost when you start playing!

Skill Tree

Farm

The skill tree is a way to level up the survivors and make them stronger, You can boost there attack, critical rate (the chance a survivor does double damage) and how often they attack!

There’s also other upgrades for stuff like clicking to make your clicks stronger!

What I’m Working On

I have a lot planned, but here’s what’s next up!

So… Game when??

I’m currently on my last year of uni (yay!) so my focus is 50 50 split between my uni work and The Idle Undead, After I’m done I’ll have time to fully focus on the game!

The plan is to release a small demo sometime next year (2026) with a glimpse into the gameplay, that’ll end at a certain point (like a level cap…) so I can receive feedback and work on bug fixes and stuff from the demo.

I plan to try and get the game out late 2026 but of course this can change, I plan to do some frequent content updates for a little while after launch to provide new content after which I will focus on new projects. Although, if there’s enough interest I will continue development after on the side!

I’d heavily suggest following some of my social accounts to get updates!